JéSSICA BOáS
Illustrator | Concept Artist | Background Artist

About me
2D artist with 3 years of experience in mobile games and 8 years in illustration. Proven track record collaborating with international companies in the US, Norway, and Poland. Skilled in creating high-quality 2D assets for games, comics, and animations. Strong communicator with a detail-oriented approach, adept at managing time and solving problems in fast-paced environments.
key Skills
Artistic Proficiency
High understanding of art principles as composition, perspective, color theory, gesture, lighting, texturing and design. Able to create concept art and drawings for characters, environments, architecture, weapons, props and other game assets; adaptable to various art styles.
Technical Knowledge
Expert-level in Adobe Photoshop, Illustrator, Procreate and Clip Studio. Proficient in Unity; basic skills in Blender; understands UI/UX principles.
Collaboration & Communication
Works effectively in teams, receptive to feedback.
Project Management
Able to multitask, prioritize, and meet deadlines while maintaining high quality.
Professional Experience
Concept Artist
Pocket Worlds (USA)
2024
Collaborated with the Creative Director to develop high-quality asset concepts focused on player preferences in a fast-paced development environment. Designed concepts for props, clothing, animals, vehicles, and other elements, ensuring assets aligned with the game’s artistic style. Translated player concepts to fit the game’s aesthetics while maintaining direct communication with players and a deep understanding of the game system.
Vector
Artist
Pocket Worlds (USA)
2023
Created 2D assets for development tools and software such as Toon Boom and Unity, designing high-quality concepts for characters, slot icons, props, pets, backgrounds, and vehicles in a sci-fi themed environment. Worked closely with the Creative Director to define the game’s world and characters, utilizing advanced perspective knowledge to ensure accuracy in vehicle and background designs. Supported artists and engineers in the use of 2D game art assets, contributing to the resolution of technical art issues and UI/UX concerns within the game.
Inbetweening Artist
Breakthru Studios (Poland)
2023
Served as an inbetweening artist for the film "The Peasants," painting over frames generated in Photoshop to fill the gaps between keyframes. Applied motion knowledge to determine the best transitions between points, ensuring the expected visual quality for production. Participated in regular meetings to assess work progress and implemented changes as directed by the Creative Director.
Concept Artist
Eduplaytion AS (Norway)
2021- 2023
Created 2D assets for development tools and software such as Toon Boom and Unity, designing high-quality concepts for characters, slot icons, props, pets, backgrounds, and vehicles in a sci-fi themed environment. Worked closely with the Creative Director to define the game’s world and characters, utilizing advanced perspective knowledge to ensure accuracy in vehicle and background designs. Supported artists and engineers in the use of 2D game art assets, contributing to the resolution of technical art issues and UI/UX concerns within the game.
Graphic Designer
Nerd Universe (Brazil)
2021- 2023
Developed designs for silk screen printing, conducting market research and participating in brainstorming sessions for new products. Transformed textile art into print-ready files, managing technical details and collaborating with production teams to meet strict deadlines. Adjusted textile art, selecting Pantone colors and separating colors in art files to ensure consistency and production quality.
Comic
Artist
Hotmind Comics (Brazil)
2020- 2022
Collaborated closely with the Creative Director to create high-quality comics based on provided scripts. Responsible for character and scenario conception, managing the production of pages from sketch to coloring while adhering to the comic style guide. Prepared comic page files for print, ensuring quality and accuracy in graphic details.
Freelance Artist
Self-employed (Brazil)
since 2016
Operates as a freelance artist, developing a variety of projects ranging from game illustrations to comics, maintaining a diverse portfolio that reflects different styles and techniques.
Education
Course Concept Art: Background and Characters
Revolution Digital Arts School (Brazil)
2020
Degree in Public Administration
Projeção College, Brazil
2016-2018
Comic Workshop
Samambaia Cultural Center, Brazil
2020
Drawing Techniques
WS Desenhos, Brazil
2009
Certified Expert in Compliance
ARC Institute, Brazil
2020

